Virtual Impact (VI) is an innovative new 3D Windows-based PC game that is outside the box from other sims. One could call it a cross between a sports match and a space combat game. The player uses a ship, called an "impactor," to maneuver a cue ball through 3D space by firing small balls at it. The impactor must take control of the ball and knock it into various targets, which are guarded by drones. The drones protect these targets much like a goalie in a soccer match does. The object of the game is to complete campaign missions by destroying targets, without letting the drones take the cue ball.
Virtual Impact is an artificial reality whose physical laws are slightly different from those of your world. You access this reality from your terminal screen and cause chaos in this otherwise causal universe. Targets consist of multifarious arrays of elements that explode in an exhilarating burst of color and motion when the cue ball collides with them. The behavior of these elements is controlled by realistic physics modeling, and it is common for the screen to come to life with hundreds of kinetically charged objects in response to simple actions performed by the user.
During game play, drones will try to steal the cue ball. The impactor starts out with three cue balls, and the game ends when none are left. There is no way to shoot at the drones, just as in soccer, the players don't shoot the goalie, nor does the goalie fire back. The game is about controlling the ball.
The demo comes with a tutorial and two arcade-style games, along with the first campaign mission and one instant action world. Also included are previews of the remaining missions and instant action worlds. The paid version has five campaigns and three instant action worlds.
» version 1.1 - posted on 2003-09-25
EULA - End User License Agreement
LICENCE TO USE THE MULTIMEDIA PRODUCT
Please read this Licence carefully before installing the game (Multimedia Product). This Licence is an agreement between you, the User, and the maker of Virtual Impact and/or its licensors and/or its beneficiaries, which grants the User the non-exclusive and non-transferable right to use the Multimedia Product. By installing the Multimedia Product, the User is undertaking to respect the terms and conditions of the Licence.
1- The Licence
The maker of Virtual Impact grants the User a non-exclusive and non-transferable Licence to use the Multimedia Product, but remains the owner of all the rights relating thereto. Any rights not specifically transferred by this Licence remain the property of the maker of Virtual Impact. The Multimedia Product is licensed and not sold to the User, for private use. The Licence does not confer any right or title to the Multimedia Product and cannot be understood as a transfer of intellectual property rights to the Multimedia Product.
2- Ownership of the Multimedia Product
The User recognises that all of the rights associated with the Multimedia Product and its components (in particular the titles, computer codes, themes, characters, character names, plots, stories, dialogues, places, concepts, images, photographs, animation, videos, music and text contained in the Multimedia Product), as well as the rights relating to the trademark, royalties and copyrights, are the property of the maker of Virtual Impact and are protected by United States regulations or other Laws concerning intellectual property.
3- Use of the Multimedia Product
The Licence is granted solely for private use.
It is not permitted:
- To give the access code to other users,
- To make copies of the Multimedia Product,
- To operate the Multimedia Product commercially,
- To use it contrary to morality or the laws in force,
- To modify the Multimedia Product or create any derived work,
- To transmit the Multimedia Product via a telephone network or any other electronic means, except during multi-player games on authorised networks,
- To create or distribute unauthorised levels and/or scenarios,
- To decompile, reverse engineer or disassemble the Multimedia Product.
The User cannot sell, sublicense or lease the Multimedia Product to a third party. The User can only transfer the Multimedia Product if the recipient agrees to the terms and conditions of the Licence. In this event, the User undertakes to transfer all components and documentation relating to the Multimedia Product. He also undertakes to delete any copy of the Multimedia Product from his computer. In this event, this Licence is automatically and immediately terminated.
4- Termination of the Licence
The Licence is effective from the first time the Multimedia Product is used. It is terminated automatically by the maker of Virtual Impact without notice if the User fails to adhere to the terms and conditions of the Licence.
The maker of Virtual Impact offers Technical Support. When you write, please be as specific as you can be about the problem you are experiencing and have the below details available:
The name of the manufacturer of your computer system
The brand and speed of the processor
How much RAM you have
The version number of windows you are using (if you arent sure, right-click on the my computer icon on your desktop and select properties)
The manufacturer name and model number of your video card, modem, and sound card.
6- Warrantee Limitation
The User recognises expressly that he uses the Multimedia Product at his own risk. The Multimedia Product is provided as is, without any warrantee other than what is laid down in Article 5 of the Licence. The User is responsible for any costs of repairing and/or correcting the Multimedia Product.
To the extent of what is laid down by the Law, the maker of Virtual Impact rejects any warrantee relating to the market value of the Multimedia Product, the Users satisfaction or its capacity to perform a specific use. The User is responsible for all risks connected with lost profit, lost data, errors and lost business or other information as a result of owning or using the Multimedia Product.
In no event can the maker of Virtual Impact be held liable for any direct, consequential, accidental, special, ancillary or other damages arising out of the use or inability to use the Multimedia Product, as well as out of the ownership or poor functioning thereof, even if the maker of Virtual Impact has been advised of the possibility of such damages.
This Licence to use the Multimedia Product grants specific rights to the User and he may have other rights depending on the laws in his State.